Rock Paper Shaman
Oh, hey. It’s been a while!
I always seem to neglect the blog when I’m on holiday, there’s too many other fascinating things to occupy me, such as bear-style hibernation and re-released Lucasarts adventure games.
Arena-land has been busy as always. We’re deep into season six now, and Azuba and I are gradually climbing the ladder in an attempt to de-throne our realm’s current #1, a cleverly named horde-side DK/Druid team. I think they might be sitting on their rating at the moment, since they haven’t moved from 2527 in quite some time. At least we’ve built up a lead over our closest alliance competitors, Dues’ holy/unholy team.
I’ve been tempted to start writing a rogue/shaman strategy guide since over the last few weeks there have been a phenomenal number of “how do I shot it” posts on AJ about the comp. I’m no expert by any means, but it’s a very underplayed comp, and the dearth of reference material is unfortunate to say the least. A lot of the (primarly PvE-focused) rogue blogs I follow have also mentioned arena in some capacity, and It’d be nice to have something introductory to be able to point people to. Having played close to a thousand 2s games this season, we’ve picked up a few leet tricks too.
Actually nah, I’m pretty bad, but I couldn’t think of a better excuse for linking that picture.
We’ve also been playing RLS a bit, up to about 2330. Partly because Azuba was interested in playing elemental more seriously (it’s been his PvE mainspec for some time) and partly because our warlock only logs on about 10% of the time, we started a second team with a discipline priest to play “lightning RMP“1, with some success. We were using a second charter for it at the beginning, just in case it turned out to be an awful comp, we didn’t want to tank the rating too much. Besides that, we also thought it would be quite amusing to fill up the Eldre’Thalas 3v3 ladder with team names of the form “Azuba is %s”, hopefully getting sillier and more elaborate each time like a kind of space goat Chuck Norris.
ANYWAY. The comp is actually really fun, and plays a fair bit like RMP does. Although a shaman doesn’t have the control of a frost mage (they do have some), they bring a lot of other defensive options to the table like shocks, grounds, and off-heals. Their DPS isn’t as reliant on freeze effects either, which gives you an edge killing hard-to-snare classes like druids or paladins. And you can’t forget lolthunderstorm off BEM!
And just like with a destruction warlock, you can get some fantastic 100-0 gibs if the shaman is left alone to freecast.
Eventually we got bored of switching teams twice a week and losing our PR (turns out a 2400 3s team is worth a lot of points) so we have merged the two teams into the latest charter, and we’re currently working on grinding Inamorata’s PR up on that team.
My gear is almost done now; just gloves next week and then throwing weapons the week after, then I’ll finally be able to start saving for some combat weapons. Possibly even axes, depending on when the season-end announcement happens.
Apart from that: I’ve been duelling a lot of rogues (Garotte is not as good an opener as you think, Splakken), accumulating fans, and fighting with people on the realm forums about whether PvE is harder than PvP. My priest is still 74, but I did grind inscription at least!
1 There’s probably a better name for disc/rogue/elemental. Depending on how fixed you consider the ordering rules, you can abbreviate it as RPS!

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