Archive

Archive for September, 2009

Lf1m Refreshment Portal

September 28th, 2009

I’m trying not to regurgitate too many blue posts, but this one is too good to pass up:

We have a change for Vanish in place for 3.3. You will get to try it out soon ™. As promised, if it proves a significant buff to rogues, we may have to compensate elsewhere. Just because it hasn’t worked as intended doesn’t mean it will be balanced when it does.

Call me a pessimist, but I’ll believe it when I see it!

Wow has been pretty quiet the last week, but Az and I have been having some fun levelling a rogue/mage team with his new mage alt. It’s an incredibly different playstyle to rogue+healer, and it’s been an interesting learning experience for both of us. It definitely requires a lot more finesse than tunnel-visioning death knights with snd rolling. No one man should eat this much strudel, though.

I also discovered Puzzle Quest (a little late, I know) which takes a leaf from the popcap “crack cocaine casual gaming” playbook, only this time it has copious RPG elements and endless stuff to unlock. Highly recommended if you like bright colors, spam clicking, ever-increasing numbers, and Johnny-style spell combos.

In other news, I’m getting my wisdom teeth out this Friday, and my flatmates have scattered to the four corners of the earth, but are somehow all playing Mass Effect. It’s going to be a weird week!

chronic Arena

A brief respite for harpies

September 23rd, 2009

Too lazy for a real post, but here’s Patch 3.2.2’s best kept secret:

AV now has a separate 70-79 bracket, worth roughly half the XP. I believe the heirloom items are supposed to work on battleground XP now, but that’s still a pretty huge nerf for levelling. I was hoping they’d bring the other battlegrounds up to AV level rather than nerfing it this way, but oh well.

I hope everyone is excited about getting shit on by feral druids!

EDIT: I take it back!

The experience gains in Alterac Valley were not adjusted in patch 3.2.2. The gains were percentage-based according to level brackets. Since the level brackets changed in 3.2.2, the experience gains decreased as a result. Because of this, we’ve added an across-the-board increase to experience gains in all Battlegrounds to compensate for the adverse affect on Alterac Valley that came as a result of the level bracket changes, as well as make gaining experience in our other Battlegrounds more viable.

chronic World of Warcraft