Home > Arena, Paladin > A mirror is only a countercomp when their paladin is a dwarf

A mirror is only a countercomp when their paladin is a dwarf

March 3rd, 2009

So, just like Ghostcrawler foretold, resilience and health levels are at the point where you can’t 100-0 somebody in a stun (double-engineering rogue/mage notwithstanding) and games have turned back into 10+ minute outlast (hi feral druid/paladin) where you spend most of the time strafing around Nagrand pillars and drinking. Replace drinking with meleeing pets if you’re a Paladin, I feel like a TBC dreamstate druid sometimes.

There are still some ridiculous outliers in terms of damage (hi hunters) but it looks like Blizzard has identified the most egregious problems and 3.1 has further rebalancing. It seems like they’re actively moving towards a more balanced arena system and I’m pretty happy with the trajectory at the least.

The thing that troubles me the most about the current arena is the amount of matchups that are grossly in favor of one side or the other. There were always rough matchups, even at 70 – I played a lot of holy paladin/warrior in TBC and some comps like ualock/priest were basically impossible if at least one of the opposing players had either a keyboard or mouse installed.

That’s fine, and the nature of the classes mean some comps are always going to be tough – warlocks find rogues difficult, priests find hunters difficult, paladins find warlocks difficult… it’s not exactly rock-paper-scissors but there are advantages and disadvantages there. You can usually make some of it up by partner selection and just playing well.

Playing Holy Paladin/DK at the moment, it seems like the vast majority of our matchups fall into this category. I won’t pretend we have the worst of it by any means; it’s a strong comp, and a lot of the matchups fall in our favor – melee/paladin, melee/druid, dk/shaman (for example) are probably 90/10 to us with perfect play. Even difficult teams like disc/rogue or rogue/mage are probably 70/30 to us with no mistakes. But the flipside of that is ualock/healer, hunter/paladin, shaman/rogue are pretty much impossible no matter what we do.

I guess I’d prefer it if it didn’t feel quite so predestined.

chronic Arena, Paladin , ,

  1. nihilist
    March 4th, 2009 at 18:56 | #1

    Sure is italics in here. It feels like reading Penny Arcade.

    OH GOD I CAN HEAR THEM TALKING IN ITALICS GET OUT OF MY HEAD.

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